Post jam QoL update


Hello. I've just published a minor Eyedol Contact update. The most changed part is the internal logic - I've tried to untangle the spaghetti I've coded during the jam.

Tweaks:

  • Changed the controls to hopefully make it more precise and avoid pressing the skip button by mistake.
  • Added a text that shows the current level number.
  • Added more particles and a couple animations to improve game feel.
  • Added fullscreen option.
  • Implemented map scaling to fit the screen.

Fixes:

  • Fixed tilemap graphics glitch that sometimes occurs when resizing the window.

I plan to do a major update with new graphics, mehcanics and levels later.

Files

EyedolContactWindows.zip 18 MB
Jul 04, 2021
EyedolContactWeb.zip Play in browser
Jul 04, 2021

Get Eyedol Contact

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