After experimenting a bit I found a few ways to optimize what I was doing, seems like the x2 spam is the best method, I also found a way to take less space with the big multiplier tree thing
I made a new one that just takes a bit longer, but can be done easier/cheaper. You just need to build up a couple 2's in the right side of the multiplier and then remove the one left conveyor. You can easily repeat the build.
Looks like a weird issue. Are you playing the web version or the Windows one? If it doesn't work in the browser, maybe the downloaded version would work fine.
im playing in the web version, as any other game i play on itch but i do play on Mac which could be the problem, but when i play on other games which they say only supports Windows, is also playable on Mac, so if thats the problem, then i won’t be able to play it😢
Your game has a lot of potential. Some advice, the initial clicking to earn points is unnecessary. Start the player off with 100 points, to make scaffolding is easier. People seem to like the duplication bug a lot, create an actual duplicator and fix the duplication bug. A quick way to fix it is to have conveyors take turns picking points. Introduce more blocks, like an input splitter. Also, cap the maximum number for a ball to have, and turn a ball red if it passes it (as a visual queue). Rate limit the multiplier so that it isn’t an easy win for the game. Use a u128 for the score rather than a u64 so scores can get ridiculously large. Don’t square a coin’s value, it makes the game too easy. Add some challenges (like reach X with only X pieces, reach X with only X balls produced, don’t use the multiplier eg) and some sort of leaderboard.
‘Ello gents! I just figured out a way to circumvent the max multiplication limit. We just avoid it, I set up an infinite duplicate + add loop (basically multiply by two). I then made it recursive by routing the output back as input. This is basically exponential, but slower than a direct multiply. Since it’s recursive and always fed, any upper values get truncated and we still harvest the ultra-high numbers infinitely
Add a 2 into this system and this layout will clone the 2 multiple times (clone bug: If a field has a left/right or top/down conveyor, the number will be cloned). One clone can be harvested. Another two clones get used in a multiply node. Each iteration squares your input token, while also creating a clone that you can collect.
Within a short while you bork the game and get such high token numbers that your score stays the same. (Probably max value)
Edit: After some testing I've realized that tokens can become "empty" if they get too big. They will add no points to your score, but the score can still be increased with non-empty tokens.
I really like the game! I found a bug thou, if you put two conveyors in opposit directions, they both move the coin, and it will double the number of coins of that value
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The power of infinite loops
Very fun :p
Gonna see how far I can push this.
After experimenting a bit I found a few ways to optimize what I was doing, seems like the x2 spam is the best method, I also found a way to take less space with the big multiplier tree thing
I like the multipliers :3 (could be even bigger, but it' s currently making 1024.) :]
131072... yummy big numbers if bigness
introducing... sleek!
a rather sleek design, and It makes money.
they can be put next to each other. that's how good these are!
and not only that, but if you get enough of them, they can be assembled into other units. here's an example;
this massive money-making block I like to call the "block." very creative, I know.
oh, the wonders of the sleek. buy one today, for only ①250!
This is certified funny
i reached the integer limit and cant start the game without it crashing my computer. so does this count as a win?
help
I think I broke it
I got a number so big it doesn't display
Also got a score of 3*10^39, highest I've seen so far, previous was 2*10^37 IIRC
as shown
Managed to find the smaller loop and break number on the coin.
※ You still need to gain some coins in advance and place a coin on the right input.
I really like this game. Wish there was more logic tho(e.g. conveyer splitters )
so i just build 2 x2 machines, wait a min, then multiply them together
I can't play it
I Reached 1e+39 ones , i dont have a pic
Why does this work?
I built 8 of them and my laptop is dying lol
my money after collection
I made a new one that just takes a bit longer, but can be done easier/cheaper. You just need to build up a couple 2's in the right side of the multiplier and then remove the one left conveyor. You can easily repeat the build.
I can't start the game by pressing to get coins, when I press the LMB it does nothing, I hoped to play this game but i can't
Hello!
Looks like a weird issue. Are you playing the web version or the Windows one? If it doesn't work in the browser, maybe the downloaded version would work fine.
im playing in the web version, as any other game i play on itch but i do play on Mac which could be the problem, but when i play on other games which they say only supports Windows, is also playable on Mac, so if thats the problem, then i won’t be able to play it😢
Are you using Safari? Perhaps you can try Chrome or Firefox then. I'll try to debug this issue when I have time.
oh yeah im using Safari, il try Chrome then😁
I think there's an exploit.
You think! Look at the rest of the comments bro!!!
I AM BACK
I made a half adder in an idle factory game for absolutely no reason whatsoever. proves that you can make a computer in this thing.
the two
generatorsminers up top are input, the bottom-most mess of coins and the empty area next to it are the output.to be honest the not gate took me the longest to figure out.
I did not expect that
For a true computer, you need subtraction and division. also, make multipliers more expensive each purchase (by like 1.015-1.3 times or something)
multipliers are too op
he doesnt use the ingame "adder" to add. he has made a half ALU using logic gates. this make all basic operators possible as far as i know!
I crashed it lmao
me too lmao
this looks fun
:)
Your game has a lot of potential. Some advice, the initial clicking to earn points is unnecessary. Start the player off with 100 points, to make scaffolding is easier. People seem to like the duplication bug a lot, create an actual duplicator and fix the duplication bug. A quick way to fix it is to have conveyors take turns picking points. Introduce more blocks, like an input splitter. Also, cap the maximum number for a ball to have, and turn a ball red if it passes it (as a visual queue). Rate limit the multiplier so that it isn’t an easy win for the game. Use a
u128
for the score rather than au64
so scores can get ridiculously large. Don’t square a coin’s value, it makes the game too easy. Add some challenges (like reach X with only X pieces, reach X with only X balls produced, don’t use the multiplier eg) and some sort of leaderboard.u1024 = 1.797e+308
‘Ello gents! I just figured out a way to circumvent the max multiplication limit. We just avoid it, I set up an infinite duplicate + add loop (basically multiply by two). I then made it recursive by routing the output back as input. This is basically exponential, but slower than a direct multiply. Since it’s recursive and always fed, any upper values get truncated and we still harvest the ultra-high numbers infinitely
good for some quick fun but doesn't really have much to do
i am back and bater then ever
ummmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
i hate math but this game is FUN to make math not happy so i am happy 9999999999999 STARS if i choud rate it
ummmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
it took me about 30mins to git this much $$$$$$$$$$$
my setup.
Just let a 4 get down, and it becomes blank after multiplied itself for 5 times
The numbers get duplicated if they get grabbed by multiple conveyers
I thought you could just build this forever, but it turns out when a number gets big enough, it doesn't add to the total.
these orbs are like 50359962737049 btw
This was INCREDIBLY done! I love games like this. I see myself coming back to this game over and over.
Game winning layout.
Add a 2 into this system and this layout will clone the 2 multiple times (clone bug: If a field has a left/right or top/down conveyor, the number will be cloned). One clone can be harvested. Another two clones get used in a multiply node. Each iteration squares your input token, while also creating a clone that you can collect.
Within a short while you bork the game and get such high token numbers that your score stays the same. (Probably max value)
Edit: After some testing I've realized that tokens can become "empty" if they get too big. They will add no points to your score, but the score can still be increased with non-empty tokens.
I might have b0rked it :D
Good fun for a short while. Well done. :)
I really like the game! I found a bug thou, if you put two conveyors in opposit directions, they both move the coin, and it will double the number of coins of that value
Love the game. would be nice if you could rotate items tho
Love these style of games. Very well done :D
I broke math :) happy